Components

The parts a ship design is built from, grouped as the ship designer groups them.

Command and Control

ComponentTiersWhat it doesAvailable
BridgeSingleThe main control centre of a starship.From the start
Crew QuartersSingleLiving space where the crew spends its off-hours.From the start
Life SupportSingleAir, water and warmth - the systems that keep a crew alive between the stars.From the start
Master ComputerI to IIIAn AI neural net that flies and crews a whole starship in place of its bridge, life support and crew.Computers 1

Sensors

ComponentTiersWhat it doesAvailable
Combat SensorsI to IIIFire-control sensors that sharpen a ship's aim in combat.Sensors 1
ECMI to IIIElectronic counter-measures that spoof incoming fire, making the ship harder to hit.Combat Support 1

Propulsion

ComponentTiersWhat it doesAvailable
Ion DriveI to IIIA magnetically-accelerated ion drive - the workhorse of interstellar travel.From the start
Fusion DriveI to IIIA fusion torch - the same tonnage, appreciably more thrust.Propulsion 4
Antimatter DriveI to IIIMatter-antimatter annihilation, driving the hull harder still.Propulsion 7
Quantum DriveI to IIIA quantum drive - the fastest thing a hull can carry.Propulsion 10

Weapons

ComponentTiersWhat it doesAvailable
Depleted Uranium CannonI to VHurls dense uranium slugs at a target at high velocity.From the start
Siege MissileSingleA heavy guided warhead built to pound fortified worlds.From the start
Field DissipatorSingleBleeds an enemy's shields away without touching the hull.Shield-Piercing Weapons 1
Phase LanceSingleA tuned beam that slips straight through shields.Phase Weapons 1
Voidbreach ProjectorSingleA null-space projector that ignores shields and armour alike.Voidspace Weapons 1
Drive Dispersal BeamSingleScatters an ion charge through a target's engines to cripple its drive.Engine Disruptors 1
Muon ProjectorSingleRakes a target's weapon mounts, silencing its guns.Weapon Disruptors 1
Particle BeamI to XIIA focused stream of charged particles that rakes a target at range.Directed-Energy Weapons 1

Defence

ComponentTiersWhat it doesAvailable
Armour PlateI to IIIAblative plating that soaks damage before it reaches the ship's systems.Armour 1
Shield GeneratorI to VProjects an energy shield that absorbs fire between battles.Shields 1

Construction

ComponentTiersWhat it doesAvailable
Repair BayI to IIIA mobile repair yard that mends the components of nearby ships in the field.Repair 1

Remote Mining

ComponentTiersWhat it doesAvailable
Robo-MinerI to IIIAutonomous robots that strip minerals from an uncolonised world, wearing it out for good.From the start
Robo-FarmerI to IIIAutonomous robots that coax organics from an uncolonised world, wearing it out for good.From the start
Robo-ExtractorI to IIIAutonomous robots that draw radioactives from an uncolonised world, wearing it out for good.From the start

Storage

ComponentTiersWhat it doesAvailable
Supply StorageSingleExtra tankage that stretches how far the ship can range from home.From the start
Solar CollectorI to IIIDraws on a system's starlight to replenish the ship's own supply tank in the field.Stellar Harnessing 1

Colony

ComponentTiersWhat it doesAvailable
Colony Module (Rock)SingleThe gear needed to raise a colony on a rock world.Rock World Colonisation 1
Colony Module (Ice)SingleThe gear needed to raise a colony on an ice world.Ice World Colonisation 1
Colony Module (Gas)SingleThe gear needed to anchor a colony above a gas giant.Gas World Colonisation 1

Generated from build 7b8dcc0d, 30 September 2026.