Facilities
Everything a colony can build. Each facility takes one of the world's facility slots.
Resource production
| Facility | Tiers | What it does | Available |
Minerals Mine | I to III | Sinks deep shafts to draw minerals from a world's lower crust. | From the start |
Radioactives Extractor | I to III | Reactor banks that render a world's ore down into refined radioactives. | From the start |
Organics Farm | I to III | Cultivates a world's surface for organic materials. | From the start |
Solar Collector | I to III | Vast arrays that turn a star's light into raw materials. | Stellar Harnessing 1 |
Production boosters
| Facility | Tiers | What it does | Available |
Mineral Scanner | I to III | Deep surveying that lifts mineral output across a whole world. | Minerals Extraction 4 |
Radioactives Collider | I to III | Isotope collision that raises radioactives output across a whole world. | Radioactives Extraction 4 |
Hybrid Eco-Farms | I to III | Land-recovery work that raises organics growth across a whole world. | Organics Extraction 4 |
System Mineral Scanner | I to III | Deep surveying that lifts mineral output across every world in the system. | Minerals Extraction 7 |
System Radioactives Collider | I to III | Isotope collision that raises radioactives output across every world in the system. | Radioactives Extraction 7 |
System Eco-Farms | I to III | Land-recovery work that raises organics growth across every world in the system. | Organics Extraction 7 |
Storage and conversion
| Facility | Tiers | What it does | Available |
Minerals Storage | I to III | Silos that bank the resources an empire has yet to spend. | From the start |
Radioactives Storage | I to III | Silos that bank the resources an empire has yet to spend. | From the start |
Organics Storage | I to III | Silos that bank the resources an empire has yet to spend. | From the start |
Resource Converter | I to III | A molecular foundry that transmutes one resource into another. | Resource Manipulation 1 |
Ship construction
| Facility | Tiers | What it does | Available |
Shipyard | I to III | A construction yard where a colony builds ships in orbit. | From the start |
Research
| Facility | Tiers | What it does | Available |
Research Lab | I to III | Research laboratories that broaden the empire's technology. | From the start |
Other facilities
| Facility | Tiers | What it does | Available |
Supply Depot | Single | Refuels any of the empire's ships that pass through the system. | From the start |
Space Port | Single | Gathers the whole system's output and makes it available to the empire. | From the start |
Generated from build 7b8dcc0d, 30 September 2026.